Campaign Scoring
Posted on October 6, 2007
Filed Under Halo 3, Halo Guide
By default, Campaign Scoring is disabled but before you use in this feature, it is highly recommended that you first complete the game normaly so that you can experience the game in full.
Your campaign score is determined by a combination of many different factors. At the basic level, you will earn points for every enemy you kill. However, the amount of points earned will vary greatly depending on things like the type of enemy, how the enemy is killed or what difficulty setting you are playing. Most of the point multipliers are factored into the score for each enemy you kill, in real time, as you progress through a mission. The only real exception is the overall mission completion time, which provides one final multiplier to your final score once you have finished the level.
- Easy : 0.25x
- Normal : 1.0x
- Heroic : 2.0x
- Legendary : 4.0x
Let’s look at an example – a standard Brute kill would net you 20 points on Normal difficulty. That same Brute would only be worth 5 points on Easy (20 x .25), 40 points on Heroic and a whopping 80 points on Legendary. This can also work against you though – dying on Legendary will cost you 4x as many points as dying on Normal.
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Grenade Stick – Stick an enemy with a plasma or spike grenade to get a 1.25x bonus. So, that Brute we were talking about earlier, who is worth 20 points for killing on Normal difficulty, would actually get you 25 points if you stuck him with a plasma grenade in the same game.
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Headshot – Aim well and you will be rewarded for it. All enemies will give you a higher point value if you kill them with a well placed headshot instead of just unloading a clip into their torso. Headshots will provide a 1.25x base multiplier to the point value for any applicable enemy.
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Stealth Kill – Melee attack an enemy behind to earn a Stealth medal as well as a 1.25x point multiplier for the enemy.
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Road Kill – If you run down an enemy in a vehicle, you will get 1.25x the points you’d normally get for just shooting them.
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Multi-Kill – A multi-kill is defined as killing at least 3 enemies within 1.5 seconds. Successfully doing this will earn you 1.25x
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Needler-Superdetonation- If you manage to get eight needles into an opponent, you will trigger the “superdetonation” which explodes and sends their corpse flying. Doing so will also get you a 1.25x point multiplier.
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“EMP” – If you hit an enemy with a charged plasma bolt and then get the finishing shot off within 3 seconds, you’ll earn a 1.25x point bonus.
|
Classification |
Base Points |
Example |
|
Light Vehicle |
50 or 100 |
Most light vehicles, like Ghosts and Brute Choppers, are worth 100 pts. A Shade Turret is only worth 50 pts. |
|
Standard Vehicle |
150 |
Banshee, Prowler |
|
Heavy Vehicle |
200 |
Wraith |
|
Giant Vehicle |
250 / 500 |
A Phantom is worth 250 pts, Scarab is worth 500. |
|
Classification |
Base Points |
Exam |
|
Infantry |
5, 10, 15, 20 |
Sentinel, Flood Carrier, Jackal, Brute |
|
Specialist |
10, 20, 30, 50, 150 |
Spec Ops Grunt, Jackal Sniper, Brute Stalker, Flood Pureform Tank, Hunter |
|
Leader |
50 |
Brute Captain |
|
Hero |
150 |
Brute Chieftain |
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