Campaign Scoring

Posted on October 6, 2007 
Filed Under Halo 3, Halo Guide

By default, Campaign Scoring is disabled but before you use in this feature, it is highly recommended that you first complete the game normaly so that you can experience the game in full.

Your campaign score is determined by a combination of many different factors. At the basic level, you will earn points for every enemy you kill. However, the amount of points earned will vary greatly depending on things like the type of enemy, how the enemy is killed or what difficulty setting you are playing. Most of the point multipliers are factored into the score for each enemy you kill, in real time, as you progress through a mission. The only real exception is the overall mission completion time, which provides one final multiplier to your final score once you have finished the level.

Let’s look at an example – a standard Brute kill would net you 20 points on Normal difficulty. That same Brute would only be worth 5 points on Easy (20 x .25), 40 points on Heroic and a whopping 80 points on Legendary. This can also work against you though – dying on Legendary will cost you 4x as many points as dying on Normal.

Classification

Base Points

Example

Light Vehicle

50 or 100

Most light vehicles, like Ghosts and Brute Choppers, are worth 100 pts. A Shade Turret is only worth 50 pts.

Standard Vehicle

150

Banshee, Prowler

Heavy Vehicle

200

Wraith

Giant Vehicle

250 / 500

A Phantom is worth 250 pts, Scarab is worth 500.

Classification

Base Points

Exam

Infantry

5, 10, 15, 20

Sentinel, Flood Carrier, Jackal, Brute

Specialist

10, 20, 30, 50, 150

Spec Ops Grunt, Jackal Sniper, Brute Stalker, Flood Pureform Tank, Hunter

Leader

50

Brute Captain

Hero

150

Brute Chieftain

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