Achievements

UNLOCKABLE HOW TO UNLOCK
Landfall (20) Finish the first mission of the Campaign on Normal, Heroic, or Legendary.
Holdout (20) Finish the second mission of the Campaign on Normal, Heroic, or Legendary.
The Road (20) Finish the third mission of the Campaign on Normal, Heroic, or Legendary.
Assault (30) Finish the fourth mission of the Campaign on Normal, Heroic, or Legendary.
Cleansing (30) Finish the fifth mission of the Campaign on Normal, Heroic, or Legendary.
Refuge (30) Finish the sixth mission of the Campaign on Normal, Heroic, or Legendary.
Last Stand (40) Finish the seventh mission of the Campaign on Normal, Heroic, or Legendary.
The Key (40) Finish the seventh mission of the Campaign on Normal, Heroic, or Legendary.
Return (50) Finish the final mission of the Campaign on Normal, Heroic, or Legendary.
Campaign Complete: Normal (125) Finish the Campaign on Normal.
Campaign Complete: Heroic (125) Finish the Campaign on Heroic
Campaign Complete: Legendary (125) Finish the Campaign on Legendary
Iron (10) Finish the Campaign on Normal, Heroic, or Legendary, then find and claim this skull.
Black Eye (10) Finish the Campaign on Normal, Heroic, or Legendary, then find and claim this skull.
Tough Luck (10) Finish the Campaign on Normal, Heroic, or Legendary, then find and claim this skull.
Catch (10) Finish the Campaign on Normal, Heroic, or Legendary, then find and claim this skull.
Fog (10) Finish the Campaign on Normal, Heroic, or Legendary, then find and claim this skull.
Famine (10) Finish the Campaign on Normal, Heroic, or Legendary, then find and claim this skull.
Thunderstorm (10) Finish the Campaign on Normal, Heroic, or Legendary, then find and claim this skull.
Tilt (10) Finish the Campaign on Normal, Heroic, or Legendary, then find and claim this skull.
Mythic (10) Find and claim this skull when playing on Normal, Heroic or Legendary difficulty.
Graduate (10) Earn 5 EXP or finish 10 games to complete the requirements for basic training (Online).
UNSC Spartan (15) Earn your Sergeant rating to be recognized as a true Spartan (Online).
Spartan Officer (25) Advance to the Spartan Officer ranks (Online).
Two for One (5) Score a Double Kill with a single spartan laser shot in a ranked free for all playlist (Online).
Too Close to the Sun (5) Destroy an enemy banshee with the spartan laser or missile pod in a ranked playlist or in campaign.
Triple Kill (5) Kill 3 enemies within 4 seconds of one another in a ranked free for all playlist (Online).
Overkill (5) Kill 4 enemies within 4 seconds of one another in a ranked free for all playlist (Online).
Lee R Wilson Memorial (5) Score 5 grenade sticks in any ranked free for all playlist (Online).
We’re in for some Chop (5) Destroy an enemy vehicle with equipment in a ranked playlist or in campaign.
Killing Frenzy (5) Kill 10 enemies without dying in any ranked free for all playlist (Online).
Steppin’ Razor (5) Score a Triple Kill with the sword in a ranked free for all playlist (Online).
Mongoose Mowdown (5) Splatter an enemy with the mongoose in a ranked free for all playlist (Online).
Up Close and Personal (5) Kill 5 enemies by melee or assassination in a ranked free for all playlist (Online).
Fear the Pink Mist (5) Kill 5 enemies with the needler in a ranked free for all playlist or in campaign.
Headshot Honcho (5) Kill 10 enemies with headshots with a sniper rifle or beam rifle in a ranked free for all playlist or in campaign.
Used Car Salesman (5) Destroy a vehicle that has three enemies in it in a ranked playlist or in campaign.
Marathon Man (40) Locate and access all Terminals in the Campaign.
MVP (5) Earn the MVP in any ranked playlist (Online).
Maybe Next Time Buddy (5) Board the same vehicle within 10 seconds after being boarded in any free for all playlist (Online).
Guerilla (10) Score over 15,000 points in the Campaign meta-game on the first mission.
Demon (10) Score over 15,000 points in the Campaign meta-game on the second mission.
Cavalier (10) Score over 15,000 points in the Campaign meta-game on the third mission.
Askar (10) Score over 15,000 points in the Campaign meta-game on the fourth mission.
Exterminator (10) Score over 15,000 points in the Campaign meta-game on the fifth mission.
Ranger (10) Score over 50,000 points in the Campaign meta-game on the sixth mission.
Vanguard (10) Score over 50,000 points in the Campaign meta-game on the seventh mission.
Orpheus (10) Score over 15,000 points in the Campaign meta-game on the eighth mission.
Reclaimer (10) Score over 15,000 points in the Campaign meta-game on the final mission.

Armor Unlockables

Looking to unlock all the different pieces of armor for your Spartan or Elite? Well hopefully this can help you out…

SPARTAN ARMOR PIECES:

EOD Armor – Complete Tsavo Highway on Legendary
EOD Helmet – Complete the campaign on Legendary
EOD Shoulders – Complete the Ark on Legendary

EVA Armor – Complete Tsavo Highway on Normal, Heroic, or Legendary
EVA Helmet – Complete the campaign on Normal
EVA Shoulders – Complete the Ark on Normal, Heroic, or Legendary

Scout Armor – Get “Too Close To The Sun” Achievement
Scout Helmet – Get “Used Car Salesman” Achievement
Scout Shoulders – Get “Mongoose Mowdown” Achievement

Security Helmet – Get 1,000 Gamerscore points (earn all achievements)
Security Shoulders – Get (more than 850) Gamerscore points

Katana Armor – Get 1,000 Gamerscore points

Hayabusa Armor Video


This armor is probably the hardest in the game to get. In order to get the full set, you have to obtain all 13 skulls.

 

Hayabusa Chest Collect 6 hidden skulls
Hayabusa Shoulders Collect 9 hidden skull

ODST Helmet – Get “Spartan Graduate” Achievement
Rogue Helmet – Get “Spartan Officer” Achievement
Mark V Helmet – Get “UNSC Spartan” Achievement

ELITE ARMOR PIECES:

Ascetic Armor – Get “Up Close And Personal” Achievement
Ascetic Helmer – Get “Steppin’ Razor” Achievement
Ascetic Shoulders – Get “Overkill” Achievement

Commando Armor – Get “Triple Kill” Achievement
Commando Helmet – Get “Overkill” Achievement
Command Shoulders – Get “Killing Frenzy” Achievement

Flight Armor – Complete Tsavo Highway on Heroic or Legendary
Flight Helmet – Complete the campaign on Heroic or Legendary
Flight Shoulders – Complete the Ark on Heroic or Legendary

….good luck!

Ranks

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Recruit – Grade 1

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Apprentice – Grade 1

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Private – Grade 1

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Corporal – Grade 1

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Corporal – Grade 2


Sergeant – Grade 1

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Sergeant – Grade 2

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Sergeant – Grade 3

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Gunnery Sergeant – Grade 1

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Gunnery Sergeant – Grade 2

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Gunnery Sergeant – Grade 3

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Gunnery Sergeant – Grade 4

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Lieutenant – Grade 1

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Lieutenant – Grade 2

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Lieutenant – Grade 3

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Captain – Grade 1

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Captain – Grade 2

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Captain – Grade 3

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Major – Grade 1

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Major – Grade 2

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Major – Grade 3

Medals

Killing Spree!40x40Kill 5 opponents in a row without dying.

Killing Frenzy!
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Kill 10 opponents in a row without dying.

Running Riot!
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Kill 15 opponents in a row without dying.

Rampage!
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Kill 20 opponents in a row without dying.

Untouchable!
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Kill 25 opponents in a row without dying.

Invincible!
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Kill 30 opponents in a row without dying.

Killjoy!
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End an opponent’s killing spree – any spree.

Shotgun Spree!
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Kill 5 opponents in a row with a shotgun without dying.

Open Season! (Formerly named Cheneymania!)
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Kill 10 opponents in a row with a shotgun without dying.

Sniper Kill!
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Kill an opponent with a Sniper Rifle or Beam Rifle.

Sniper Spree!
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Kill 5 opponents in a row with a sniper weapon without dying.

Sharpshooter!
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Kill 10 opponents in a row with a sniper weapon without dying.

Sword Spree!
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Kill 5 opponents in a row with the sword without dying.

Slice ‘n Dice!
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Kill 10 opponents in a row with the sword without dying.

Double Kill!
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Kill 2 opponents within 4 seconds of the previous kill.

Triple Kill!
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Kill 3 opponents within 4 seconds of the previous kill.

Overkill!
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Kill 4 opponents within 4 seconds of the previous kill.

Killtacular!
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Kill 5 opponents within 4 seconds of the previous kill.

Killtrocity!
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Kill 6 opponents within 4 seconds of the previous kill.

Killimanjaro!40x40

Kill 7 opponents within 4 seconds of the previous kill.

Killtastrophe!
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Kill 8 opponents within 4 seconds of the previous kill.

Killpocalypse! 40x40

Kill 9 opponents within 4 seconds of the previous kill.

Killionaire!
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Kill 10 opponents within 4 seconds of the previous kill.

Laser Kill!
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Kill an opponent with the Spartan Laser.

 

Incineration!

60x60Kill an opponent with a flame-based weapon.

Grenade Stick!
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Kill an opponent by sticking them with a plasma or brute grenade.

Beat Down!
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Hit and kill an opponent with a melee attack.

Assassin!
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Hit and kill an opponent with a melee attack from behind.

Bulltrue!
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Killed an opponent that was in the act of a sword lunge.Hijacker!
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Board a vehicle.

Skyjacker!40x40

Board an aircraft by forcably removing the opponent in it.

Wheelman!
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Be the driver of a vehicle when a passanger kills an opponent.

Splatter!
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Hit and kill an opponent with a vehicle.

Splatter Spree!
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Splatter 5 opponents in a row with a vehicle without dying.

Vehicular Manslaughter!
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Splatter 10 opponents in a row with a vehicle without dying.

Kill From the Grave!
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Kill an opponent after you have died.

Extermination!
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Get an overkill on the opposing team that results in all of the team being dead.

Perfection!
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Win a slayer game with a score of 15 or more kills without dying.

Hail to the King!
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Kill five opponents in the hill without dying and the hill moving.

Killed VIP!
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Kill an opponent’s VIP in a VIP game.

Killed Flag Carrier!
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Kill the opponent flag carrier in CTF.

Flag Kill!
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Get a melee kill with the flag.

Flag Score!
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Score the flag in CTF.

Killed Bomb Carrier!
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Kill an opponent bomb carrier in Assault.

Bomb Planted!40x40

Plant the bomb in Assualt.

Oddball Kill!
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Get a melee kill while holding the oddball.

Killed Juggernaut!
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Kill the Juggernaut in a Juggernaut game.

Juggernaut Spree!
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Kill 5 opponents in a row as the Juggernaut without dying.

Unstoppable!
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Kill 10 opponents in a row as the Juggernaut without dying.

Unconfirmed, but detected in code for Halo 3 Beta.

Last Man Standing!
Be the last human in an infection game.

Infection Spree!
Kill 5 humans in a row as the zombie without dying.

Mmmm Brains!
Kill 10 humans in a row as the zombie without dying.

Zombie Killing Spree!
Kill 5 zombies in a row as the human without dying.

Hell’s Janitor!
Kill 10 zombies in a row as the human without dying.

Is Quisnam Protero Damno!
Kill 15 zombies in a row as the human without dying.

Modes

Halo 2 kept its multiplayer game fresh for so long by regularly adding to and mixing up the different gametypes, and dozens more were created by enterprising users setting their own rules in Custom games. Here are the Halo 3 game types and the details on how they have changed since Halo 2:

VIP

One member of each team is the VIP, endowed with an Overshield. Players only score points by killing a VIP, and the first team to 10 points wins. If a VIP dies, the next person on that team to respawn becomes the VIP (as far as we can tell). It’s a great new mode, and allows for a lot of strategic choices in terms of choosing to use your powerful VIP on offense to hunt down the other teams’ main man, or have them stay back and defend themselves. It works surprisingly well on Valhalla, making for some lengthy hunting matches.

Territories

It’s so much better now. Territories was just measured chaos before, but it’s much smarter and more enjoyable now. There are offensive and defensive rounds, and five Territories throughout the level during each round. One team must defend the Territories from being captured, while the other tries to capture as many as they can per round. They take a while to capture (though it can be sped up with multiple people), but once captured cannot be taken back. It works fantastically on High Ground, as capturing each territory basically means fighting deeper and deeper into the base as the round goes on. A huge improvement.

Land Grab

Also changed for Halo 3, Land Grab’s capture points cannot be taken back after being captured, so each round is a competition to grab the majority of the five available plots. The team with the most captured at the end of the game wins. It’s not as good as Territories, but certainly much better than its original form and still very fun.

Capture the Flag

Flags are set on the level and players have to take the opposing team’s flag. It doesn’t have any changes that we noticed, though it very rarely comes up.

Oddball

It seems the same as before, only the (now ludicrously-detailed) Oddball now always kills instantly with a single melee hit. It’s also great to play in and around Bubble Shields and the shield doors on Snowbound.

Assault

The bomb doesn’t need to be armed manually anymore; it automatically arms when you plant it, and counts down from 15, giving the other team a chance to disarm it before the time is up. We haven’t played a ton of Assault, but it definitely seems to work better than before.

King of the Hill

The hill itself is now represented by a giant circular colored wall about 10 in-game feet high. It’s somewhat translucent, but it’s still difficult to see into or out of with any degree of accuracy. It definitely makes things more difficult for those in the hill; that may be for balance, but it’s not necessarily more fun. Bungie may want to consider revising this, either lowering the height of the wall or making it a much lighter color.

Slayer, etc.

The other modes that we can recall all play identically to those in Halo 2.

3: Tsavo Highway

Full Contact Safari

Objective: Lead marines away from the base

It’s time for you to lead the survivors out of the base and to safety. Take the hallway to the left of the burning path and get into the Warthog with a turret, while the marines will get into other Warthog.

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Load up the Warthogs.

Drive along the path marked by red flares until you come to a small outpost where marines are fighting Jackals. Kill the Jackals and let the two marines load into the troop transport before you move out.

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The marines will only load up after the Jackals are dead.

Follow the path and kill any enemies you come across. The path will fork around the little hills, but it’ll come back to the same point, so you won’t get lost. Once you reach the downed Phantom, kill the enemies and take the path on the right.

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Kill all enemies around the crashed Phantom, the follow the other car.

You’ll pass through a short ravine into a small valley. Here, you’ll fight troops dropped off by a Phantom, enemies in hovering towers, and a turret on a hill. Neutralize the turret first — the biggest threat in the valley — and then drive around the perimeter eliminating the remaining ground forces.

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You’ll have to deal with the troops and the Shade turret.

Next, drive up and over the dam, and follow the dried river bed. Eventually it will lead you to a human installation overrun with Covenant forces, where you’ll fight enemies on foot and on Brute Choppers.

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Take out the Choppers fast.

Kill all the forces around the installation, commandeer a Brute Chopper — allowing your troops to take over the Warthog you were in — and head to the large purple shield just past the installation. The shield is guarded by Brutes and Drones; kill them and then use a grenade on the shield’s generator, allowing your vehicles to continue on their way.

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Take a Chopper, kill the energy shield, then proceed.

Follow the path, preferably while operating a Brute Chopper, and you’ll come to a highway. If you have enough speed, you’ll not only make the first jump, but also the second jump. The marines in the Warthog will disembark and go on foot, which prompts the new chapter of the level and a new objective.

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Get lots of speed for the second jump.

The Broken Path

Objective: Get to the town of Voi

Take the remaining marines and, in your Brute Chopper, head forward until you come to a group of marines fighting the Covenant. Kill the remaining forces in the buildings, prompting a message from your HQ about fighting the incoming enemy until Pelicans arrive with support. Head into the buildings on the opposite side of the Covenant floating tower, where you’ll find a turret as well as three Trip Mines. Take the Trip Mines and lay them in the road or along the choke points to the turret, and prepare for the incoming enemy.

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The Trip Mines will soften them up.

A Phantom dropship shows up, so man the turret and kill the enemy as they jump out. Next, disconnect the turret from its mount and move towards the Wraith, shooting the pilots. Man the Wraith and move out. (If you destroy the Wraith, use the Warthog that the Pelican drops instead.)

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Use the turret to take out the Wraith’s pilot, then claim it for yourself.

Continue down the path, clearing out the enemy towers and Choppers, then enter the tunnel ahead of you. When you come out of the tunnel, you will see two Brutes standing next to their Choppers. If you are quick enough, you can blow them up before they can reach their vehicles. Eliminate them and then head to your left, continuing along the broken highway.

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Kill them before they reach their Choppers.

As you come down the ramp from the broken section of highway, you will be attacked by three Brute Choppers, a turret, and two Wraiths. Take the path on the right of where you came down the ramp, and kill the turret on your upper left. Next, kill the three Brute Choppers or let your marines in the Warthog kill them, then move to the Wraith dead ahead. Now all that should be left is the final Wraith.

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There are a lot of enemies, kill the lower ones before the Wraith on the hill.

Drive up the hill and kill the final enemy Wraith, and proceed up the highway.

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That is the last of the Wraiths.

You will encounter an enemy road blockade that, unless you have a Wraith, will force you to dismount and fight in a close firefight with several Brutes. Fight your way through the barricade, by using the sheer forces of a Wraith or by brutal ground fighting.

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This barricade is much easier with a Wraith, just push your way through.

Unless you’ve captured a Wraith, this next part is going to be tough. You’ll spot a downed Pelican and a large energy shield blocking your way to Voi. You will have to fight several Brute Elites and a turret, so use the Wraith on them, thus ending the level.

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It looks like a lot, but it all goes down before the Wraith.

 

5: Floodgate

It Followed Me Home

Objective: Find the crashed Flood ship

After seeing the Flood ship crash at the end of the last level, you have been tasked with destroying the ship and stopping the infestation. Head right at the start of the level, and work your way around the chasm towards the crash site.

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Head through the fog and towards the installation.

You will come to a tight road. Follow it, and after it bends to the left, find the dead Brute on the left side of the path. Take his Gravity Hammer; you’ll need it.

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Take the Gravity Hammer off this body.

Continue down the path until you come to a group of marines behind sandbags. To the left will be the first group of Flood you have to fight. Use the Gravity Hammer, and collect the Bubble Shield near the sandbags.

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Once you hit the sandbags, take a left and hit the Flood with all you got.

Head into the building on the right of where you just fought the Flood. Inside, bash the enemy with your Gravity Hammer, then follow the Arbiter into the next room.

As you enter the next room you’ll see a dead Brute with two Spikers laying next to him. Pick up the Spikers, switch weapons, and pick up the shotgun on the left of Brute, next to a dead marine. Now that you’re properly equipped, move on out.

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Get the Spikers and the Shotgun before moving out.

Move through the crates until you come to an area where marines are fighting the Flood. You’ll see a yellow catwalk above the fray, so head up there to find a flame thrower.

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The Flamethrower will be your best bet against the Flood.

Now, take out any remaining Flood and cross the catwalk, going through the door on the other side, and dropping down the hole in the floor.

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What a convenient place for a hole.

Follow the blue arrow: If you’re lost, just look for the blue arrow that indicates the distance from the objective

Falling through the hole, you’ll have to fight the Flood in very tight quarters. Use your flame thrower to take them out, but make sure you put as much distance between the Flood and yourself, otherwise you’ll set yourself on fire as they run towards you.

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Roast them in the choke points.

200x200 Proceed towards the blue arrow and you will come out onto a catwalk. A cut-scene starts showing several Elites dropping out of the sky. The start of a new chapter!

Shadow of Intent

Continue following the blue arrow, passing the Elites fighting in the background. Follow the Elites into the building and through the hallway, destroying the Flood before you. As you follow the Elites into the second room of the structure, see that Cortana is on the crashed Flood ship, prompting a new objective.

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Let the Elites go in first.

Objective: Search the ship for Cortana.

Continue to follow the Elites and Arbiter towards the blue arrow marking the crash site. You’ll come out onto a catwalk, where there is a mounted machine gun. Dismount the machine gun and use it to press the attack forward, destroying the Flood you come across.

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Fall to the machinegun.

Eventually, as you fight your way along the path, you will come to a point where you can no longer proceed forward. To your right you will see the crashed Flood ship. Jump down and pick up weapons right where you’ve dropped down.

200x200 Need a Weapon?: Chances are that if you need a weapon, there are plenty laying around. The Flood are constantly dropping their weapons, so take a moment and look around!

Proceed up the ramp made by the ship’s wreckage, and then jump into the bright yellow hole, taking you into the bowels of the ship, prompting a new chapter.

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Down into the bowels of the wreckage.

Infinite Devil Machine

Follow the tunnel of the ship. You will drop down another hole and then continue to follow the single pathway. The Gravemind will speak to you twice, and after the second time, you’ll see the purple box where Cortana is supposed to be, which you then have to interact with Cortana’s supposed location.

200x200 After interacting with Cortana’s location, you will enter into a lengthy cut-scene that prompts the end of the level.

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